Friday, March 14, 2014

The Weekly Stuff #79 - Wii U Set-Up Saga & Miscellanea Spectacular!


It’s time for another episode of The Weekly Stuff Podcast with Jonathan Lack & Sean Chapman, a weekly audio show that explores the worlds of film, video gaming, and television. Remember to subscribe for free in iTunes by following this link!

After another unfortunate hiatus – illness, bad weather, and general life business kept us away from the microphone – we are back with what might be the least organized, most free-wheeling episode we’ve ever done. I say might only because there’s competition in those last 78 episodes – but none of those feature my 45-minute story about the struggles to buy, install, and set up a Nintendo Wii U (which surprisingly turned into one of the funniest unplanned segments we’ve ever done), so this episode might take the prize.

Yes, the first half of this episode is all about my experiences with Nintendo’s latest, lowest-selling video game console (along with some other random stories here and there), while we transition in the second half to discuss some interesting news stories that cropped up while we were away.

And you get to hear Sean receive and unwrap his copy of Dark Souls II live, so that’s something.

Enjoy!





If you have questions, comments, or concerns about The Weekly Stuff, or would like to write in to the podcast to have your questions read on the show, please e-mail dinochow@jonathanlack.com.

The Weekly Stuff with Jonathan Lack & Sean Chapman is a weekly audio podcast, and if you subscribe in iTunes, episodes will be delivered automatically and for free as soon as they are released. If you visit www.jonathanlack.com, we also have streaming and downloadable versions of new and archival episodes for your listening pleasure.

1 comment:

  1. The verdict seems to be that Titanfall looks and plays better on the PC vs. X-Box One due to the higher frame-rate that a high-end PC can maintain. The downside of the PC version is that it takes up 50 GB of hard drive space because for some reason they are using uncompressed PCM audio.

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