The games actually track how many enemies you kill in a campaign so I can prove that Uncharted 4 has a drastically lower amount of gunplay than the original trilogy! It also statistically agrees with what you said about Uncharted 2 on the podcast the other week; that it was paced somewhat poorly towards the end with far too much combat.
Wow, thanks for looking that up. I probably should have thought of those stat pages when writing the review. It's crazy to see just how diffuse the combat really is in Uncharted 4. It's significantly longer, yet has drastically fewer enemies. For a game with such polished combat mechanics, it blows my mind that you only fight an average of 37 enemies per hour!
The games actually track how many enemies you kill in a campaign so I can prove that Uncharted 4 has a drastically lower amount of gunplay than the original trilogy! It also statistically agrees with what you said about Uncharted 2 on the podcast the other week; that it was paced somewhat poorly towards the end with far too much combat.
ReplyDeleteUncharted: Drake's Fortune
664 enemies / 9 hours = 74 enemies an hour
Uncharted 2: Among Thieves
943 enemies / 11 hours = 86 enemies an hour
Uncharted 3: Drake's Deception
653 enemies / 10 hours = 65 enemies an hour
Uncharted 4: A Thief's End
558 enemies / 15 hours = 37 enemies an hour
Wow, thanks for looking that up. I probably should have thought of those stat pages when writing the review. It's crazy to see just how diffuse the combat really is in Uncharted 4. It's significantly longer, yet has drastically fewer enemies. For a game with such polished combat mechanics, it blows my mind that you only fight an average of 37 enemies per hour!
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